- Adam B. – Adamo Preda the Catfolk Swashbuckler (15th)/ Rogue (3rd)
- Adam J. – Token the Catfolk Warlock (18th)
- Ben – Bondar Ironskull (Splintershield) the Dwarven Cleric (18th)
- Pete – Zartan of the Smoking Eye the Human Ranger/Rogue/Fighter (18th)
- Seth – Whisper the Human Duskblade (18th)
- Gretchen – Human Paladin (17th)
- NPC – Yakov Smirnoff the Goblin manservant (Spreading the Faith)
- NPC – Smirnov the Goblin Cohort Cleric/Rogue
- NPC – Kazmuk Splintershield the Dwarven Cohort, Favored Soul
Having defeated the Yuan-Ti and his undead minion the party decides to mess with the altar. In a flash Zartan disappears, perhaps never to be seen again. The group tries to figure out what happened but find no answers in their immediate surroundings. They move on.
Zartan finds himself in a small, dark, oval shaped, enclosed space filled with acid. He tries various methods to escape but realizes his prison is very hard, if not impossible, to break out of. As his life flashes before his eyes, a scene plays out where he becomes the proud owner of a portable hole. In a moment of imminent death inspired brilliance, he lays out the hole along the lower wall of his prison and much of the acid drains into the hole, leaving him with a bubble of air at the top. Bracing himself against the interior walls with the aid of his slippers of spider climbing he resigns himself to banging away at the walls in hopes of either finding a weakness or at least attracting someone who might help him from the outside.
The others come across a stone arm on the floor, perhaps from a broken statue. On one of the fingers is an iron ring. As they touch the arm four Medusas burst from columns within the room and attack. Much magic is thrown about and a goblin gets sliced, diced and then stoned, but the party eventually prevails.
Continuing their search they find a hall filled with urns. The loud wail that erupts when the urns are disturbed kills Token and severely injures a few others. Mere death is not enough to dissuade a looting frenzy and the party manages to loot every single urn. Token is revived with magic.
Continuing down the hall they encounter a crazed man and his Fiendish Badger. Also with him is a certain female vampire they had encountered within house Rhivaldi but had managed to escape their wrath.
The man and his badger are killed in the battle, though the vampire goes gaseous and disappears.
Using Miracle to cast Locate Creature, Bondar determines a direction to Zartan. “That-away”, he says while pointing in the direction of a stone wall. The party looks ahead for any turns that may take them in the appropriate direction.
End of Session 36.